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    Essential Oblivion Mods

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    BootySweat
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    Join date : 2011-07-22
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    Essential Oblivion Mods

    Post by BootySweat on Sun Jul 24, 2011 11:13 pm

    Here are some of the mods that I found to be essential (I would not go back to playing Oblivion without these)
    If you would like to make an addition to this list, please reply and it will be added as soon as possible. Thanks!

    All listed mods can be found on the Elder Scrolls Nexus: http://www.tesnexus.com/
    Essential mods that do not change gameplay...
    • 4GB patch
    • OBGEv2
    • ENBSeries Shaders
    • Qarl's Hi Res Texture Pack
    • Natural Environments
    • Crowded Cities
    • Ambient Town Sounds
    • Illumination Within
    • Elaborate Eyes
    • Tamriel NPCs Revamped (finally all the NPCs will no longer be ugly)
    • Ren's Beauty Pack
    • Bananasplit's Better Cities
    • Unique Landscapes
    • Oblivion Stereo Sound Overhaul
    • Atmospheric Oblivion
    • Symphony of Violence
    • Oblivion Crash Prevention System
    • Oblivion Stutter Remover
    • Vampire Aging Disabled
    • Windows Lighting System
    • COBL Races


    Essential Mod Utilities
    • OBSE
    • BOSS
    • OBMM
    • Wyre Bash
    • COBL


    Essential Mods That Affect Gameplay (improve balance or otherwise affect gameplay)
    • Duke Patrick's SCA Combat Archery
    • Duke Patrick's Basic Hypothermia
    • Deadly Reflex
    • Oscuro's Oblivion Overhaul
    • Martigen's Monster Mod
    • Francesco's
    • FCOM (this allows you to combine OOO, MMM, Fran's and Warcry)
    • COBL Real Hunger
    • COBL Real Thirst
    • COBL Real Sleep Extended
    • Less Annoying Magic Experience (L.A.M.E.)
    • Supreme Magicka
    • Thievery
    • Ashes to Ashes
    • Enhanced Economy


    Fun Magic Mods
    • Supreme Magicka
    • Less Annoying Magic Experience
    • Midas Magic (I don't think this one works together with the other two, but SM and LAME work fine together)





    Here is a list of all the mods I have installed
    Spoiler:
    [codebox]Active Mod Files:
    00 Oblivion.esm
    01 Silgrad_Tower.esm [Version 3.36]
    02 Jog_X_Mod.esm
    03 Francesco's Leveled Creatures-Items Mod.esm
    04 Francesco's Optional New Items Add-On.esm
    05 Cobl Main.esm [Version 1.72]
    06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]
    07 Mart's Monster Mod.esm [Version 3.7b3p3]
    08 FCOM_Convergence.esm [Version 0.9.9MB3]
    09 Armamentarium.esm
    0A Artifacts.esm
    0B Better Cities Resources.esm
    0C Cobl - NPCDiversity - TNR Merge.esp [Version 9.3EV-D]
    0D Unofficial Oblivion Patch.esp [Version 3.3.3]
    0E DLCShiveringIsles.esp
    0F Unofficial Shivering Isles Patch.esp [Version 1.4.0]
    10 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]
    11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]
    12 Symphony of Violence.esp
    13 Atmospheric Oblivion.esp
    14 WindowLightingSystem.esp
    15 Enhanced Economy.esp [Version 5.1]
    16 FF_Real_Thirst.esp
    17 DLCOrrery.esp
    18 DLCOrrery - Unofficial Patch.esp [Version 1.0.4]
    19 DLCVileLair.esp
    1A DLCVileLair - Unofficial Patch.esp [Version 1.0.6]
    1B DLCMehrunesRazor.esp
    1C DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]
    1D DLCSpellTomes.esp
    1E DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]
    1F ArmamentariumVendors.esp
    20 SnakeArmor.esp
    21 trfjChronoStaff.esp
    22 XSPipeMod.esp [Version 1.2]
    23 DLCThievesDen.esp
    24 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]
    25 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]
    26 Cobl Glue.esp [Version 1.72]
    27 Cobl Si.esp [Version 1.63]
    ++ Cobl Tweaks.esp [Version 1.44]
    28 Bob's Armory Oblivion.esp
    29 FCOM_BobsArmory.esp [Version 0.9.9]
    2A Oblivion WarCry EV.esp
    2B FCOM_WarCryNoSpawn.esp [Version 0.9.9]
    2C Oscuro's_Oblivion_Overhaul.esp [Version 1.34]
    2D Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]
    2E FCOM_Convergence.esp [Version 0.9.9Mb3]
    2F FCOM_RealSwords.esp [Version 0.9.9]
    30 FCOM_DurabilityAndDamage.esp [Version 0.9.9]
    31 FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3]
    32 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]
    33 FCOM_LessRats.esp [Version 0.9.9]
    34 FCOM_LessReaversInGates.esp [Version 0.9.9]
    35 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]
    36 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]
    37 Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3]
    38 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]
    39 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]
    3A Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]
    3B Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]
    3C Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]
    3D Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]
    3E Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]
    3F FCOM_DiverseGuardUnity.esp [Version 0.9.9]
    40 FCOM_BobsGuardUnity.esp [Version 0.9.9]
    41 FCOM_HungersUnitySI.esp [Version 0.9.9]
    42 FCOM_FriendlierFactions.esp [Version 0.9.9]
    43 FCOM_MoreRandomSpawns.esp [Version 0.9.9]
    44 FCOM_MoreRandomItems.esp [Version 0.9.9]
    45 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]
    46 OOO-WaterFish.esp [Version 1.34]
    47 300_Artifacts.esp
    48 Artifacts.esp
    49 hackdirtabyss.esp
    4A thievery.esp
    4B thievery - EE patch.esp [Version 4.2]
    4C DLCBattlehornCastle.esp
    4D DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]
    4E DLCFrostcrag.esp
    4F DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]
    50 Knights.esp
    51 Knights - Unofficial Patch.esp [Version 1.1]
    52 FCOM_Knights.esp [Version 0.9.9Mb3]
    53 xuldarkforest.esp [Version 1.0.5]
    54 xulStendarrValley.esp [Version 1.2.2]
    55 xulTheHeath.esp
    56 XulEntiusGorge.esp
    57 xulFallenleafEverglade.esp [Version 1.3.1]
    58 xulColovianHighlands_EV.esp [Version 1.2.1]
    59 xulChorrolHinterland.esp [Version 1.2.2]
    5A xulBravilBarrowfields.esp [Version 1.3.2]
    5B xulLushWoodlands.esp [Version 1.3.1]
    5C xulAncientYews.esp [Version 1.4.3]
    5D xulCloudtopMountains.esp [Version 1.0.3]
    5E xulArriusCreek.esp [Version 1.1.3]
    5F xulPatch_AY_AC.esp [Version 1.1]
    60 xulPantherRiver.esp
    61 xulRiverEthe.esp [Version 1.0.2]
    62 xulBrenaRiverRavine.esp [Version 1.1]
    63 xulImperialIsle.esp [Version 1.6.6]
    64 xulBlackwoodForest.esp [Version 1.1.0]
    65 xulCheydinhalFalls.esp [Version 1.0.1]
    66 xulAspenWood.esp [Version 1.0.2]
    67 xulSkingradOutskirts.esp [Version 1.0.1]
    68 xulSnowdale.esp [Version 1.0]
    69 Better Cities - House price patch.esp [Version 1.0]
    6A RealSleepExtended.esp [Version 2.5]
    6B Ashes to Ashes.esp [Version 1.0]
    6C Vampire Aging Disabled 2 XYoung.esp
    6D bgMagicEV.esp [Version 1.7EV]
    ++ SM_UnlockSpells.esp [Version 0.70]
    6E Moonshadow Elves - Sc.esp
    6F 1em_Vilja.esp
    70 _Ren_BeautyPack_full.esp
    71 _Ren_BeautyPack_onlyhairs.esp
    72 tkHairPack01.esp
    73 Cobl Races.esp [Version 1.52]
    74 ElaborateEyes.esp
    75 bgMagicEVStartspells.esp [Version 1.68EV]
    76 bgMagicBonus.esp [Version 1.7EV]
    77 bgMagicEVAddEnVar.esp [Version 1.68EV]
    78 bgMagicAlchemy.esp [Version 1.57]
    79 SupremeMagicka.esp [Version 0.90]
    7A SM_OOO.esp [Version 0.89]
    7B SM_MMM.esp [Version 0.89]
    7C SM_COBL.esp [Version 0.86]
    7D SM_ShiveringIsles.esp [Version 0.86]
    7E SM_EnchantStaff.esp [Version 0.80]
    7F SM_Scrolls.esp [Version 0.84]
    80 SM_DLCSpellTome.esp [Version 0.80]
    81 SM_VanillaSpells.esp [Version 0.86]
    82 bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]
    83 bgMagicEVPaperChase.esp [Version 1.68EV]
    84 bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5]
    85 bgMagicEVShader.esp [Version 1.7EV]
    86 bgMagicShaderLifeDetect.esp [Version 1.68]
    87 bgMagicLightningbolt.esp
    88 ElaborateEyes-RensBeautyPackFull.esp
    89 HTFpcb Extended.esp
    8A ElaborateEyes-RensBeautyPackHairsOnly.esp
    8B FCOM_Archery.esp [Version 0.9.9]
    8C Oblivion Graphics Extender Support.esp [Version 0.3]
    8D Real Hunger, Cobl.esp [Version 1.6.1]
    ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]
    8E FormID Finder4.esp
    8F Better Cities Full.esp
    90 Better Cities .esp
    91 Better Imperial City.esp
    92 Better Cities - Unique Landscape Chorrol Hinterland.esp
    93 Better Cities - Unique Landscape Barrowfields.esp
    94 Better Cities - COBL.esp [Version 2.1]
    95 Better Cities - Thievery.esp
    96 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 4.8.1]
    97 Better Cities - Unique Landscape Imperial Isle.esp
    98 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 4.8.1]
    99 TNR ALL RACES FINAL.esp
    9A TNR - ShiveringIsles no helms.esp
    9B Bashed Patch, 0.esp
    9C Duke Patricks - Basic Hypothermia.esp [Version 3.1]
    9D Duke Patricks - Combat Archery.esp [Version 5]
    [/codebox]


      Last edited by BootySweat on Mon Jul 25, 2011 1:40 am; edited 6 times in total
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      BooneA
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      Re: Essential Oblivion Mods

      Post by BooneA on Sun Jul 24, 2011 11:45 pm

      Good list, but you forgot some mods:

      Natural Environments: Makes the sky textures so much better, adds birds, butterflies, and corpse flies. Nights are actually dark, tree foilage is thicker, grass looks lusher, and many other improvements. Looks amazing when paired with OBGE and Quals.

      Crowded Cities: Mod that adds generic NPC's to cities. They are fully scheduled, and add a lot of life to Oblivion. I mean, there must be more than 16 people living in each city right? With this mod, the streets will literally be packed in all cities. (Besides Bravil, where only around 6 NPC's were added. Bravil is supposed to be the "ghetto" of Oblivion)

      Ambient Town Sounds: When you have crowded cities installed, it seems weird that everything is so quiet. This mod adds ambient noise to cities. You will hear laughter, bards singing, fights, and much more. When it turns to night-time, you will hear crickets, the occasional cough, and the footsteps of thieves.

      Illumination Within: A simple mod that makes a big difference. All this does is make windows lighted at night. Very good for atmosphere.

      CM Partners: Adds 50+ NPC's to various inns as companions.
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      SushiRush
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      Join date : 2011-07-20
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      Re: Essential Oblivion Mods

      Post by SushiRush on Sun Jul 24, 2011 11:54 pm

      Stickied, very good post.
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      BootySweat
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      Join date : 2011-07-22
      Rep : 2
      Posts : 58

      Re: Essential Oblivion Mods

      Post by BootySweat on Mon Jul 25, 2011 12:04 am

      BooneA wrote:Good list, but you forgot some mods:

      Natural Environments: Makes the sky textures so much better, adds birds, butterflies, and corpse flies. Nights are actually dark, tree foilage is thicker, grass looks lusher, and many other improvements. Looks amazing when paired with OBGE and Quals.

      Crowded Cities: Mod that adds generic NPC's to cities. They are fully scheduled, and add a lot of life to Oblivion. I mean, there must be more than 16 people living in each city right? With this mod, the streets will literally be packed in all cities. (Besides Bravil, where only around 6 NPC's were added. Bravil is supposed to be the "ghetto" of Oblivion)

      Ambient Town Sounds: When you have crowded cities installed, it seems weird that everything is so quiet. This mod adds ambient noise to cities. You will hear laughter, bards singing, fights, and much more. When it turns to night-time, you will hear crickets, the occasional cough, and the footsteps of thieves.

      Illumination Within: A simple mod that makes a big difference. All this does is make windows lighted at night. Very good for atmosphere.

      CM Partners: Adds 50+ NPC's to various inns as companions.

      These sound excellent - I accidentally deleted part of the OP, but I meant to ask for everyone's opinion on the most essential or favorite Oblivion mods.

      I think this thread could be a great resource for anyone to get information about the best mods and where to download them, how to install them, etc.
      avatar
      SushiRush
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      Re: Essential Oblivion Mods

      Post by SushiRush on Mon Jul 25, 2011 4:12 pm

      Fixed op

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      Re: Essential Oblivion Mods

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